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The History and Destiny of the White Howlers: A Review of White Howlers Tribebook



White Howler Tribebook Pdf Download: A Guide for Werewolf Fans




If you are a fan of Werewolf: The Apocalypse, you might have heard of White Howler Tribebook, a supplement that explores one of the lost tribes of Garou. This book is a rare and sought-after treasure among Werewolf enthusiasts, as it reveals the secrets and stories of the White Howlers, a tribe that fell to corruption and became the dreaded Black Spiral Dancers. In this article, you will learn what White Howler Tribebook is, why it is popular among Werewolf fans, and how you can download it for free.




White Howler Tribebook Pdf Download



History of White Howlers




The White Howlers were one of the original thirteen tribes of Garou, the werewolves who fight to protect Gaia, the spirit of the Earth, from the forces of entropy and destruction known as the Wyrm. The White Howlers were native to Britain and Ireland, where they lived in harmony with their human and wolf kinfolk, as well as the fae and other spirits. They were renowned for their bravery, honor, and loyalty, as well as their affinity for ancestor worship and spirit communication. They were also skilled warriors and hunters, who favored spears and axes as their weapons.


However, their fate changed when they faced a new enemy: the Roman Empire. The Romans invaded Britain in the first century AD, bringing with them legions of soldiers, roads, cities, and industry. The White Howlers saw this as a threat to their lands and their way of life, and decided to fight back. They launched a series of raids and ambushes against the Roman forces, hoping to drive them out. However, they underestimated the power and cunning of their foes, who had allies of their own: vampires.


The vampires, who served the Wyrm in exchange for immortality and power, manipulated the White Howlers into a trap. They lured them into the depths of Hadrian's Wall, a massive fortification built by the Romans to separate Britain from Scotland. There, they unleashed a horde of twisted creatures and corrupted spirits upon them, overwhelming them with numbers and terror. The White Howlers fought valiantly, but they were no match for the horrors that awaited them. Many of them died, while others were captured and tortured. Some managed to escape, but they were scarred by the experience.


The survivors of the massacre tried to warn their fellow Garou about what had happened, but they were met with disbelief and suspicion. The other tribes thought that the White Howlers had been weak or foolish, or that they had betrayed them to the enemy. The White Howlers felt isolated and betrayed by their kin, and began to lose hope. They also began to feel a strange pull from the depths of Hadrian's Wall, a call that promised them vengeance and glory. Some of them resisted, but others succumbed. They returned to the wall, where they underwent a dark ritual that twisted their bodies and souls. They became the Black Spiral Dancers, the most feared and hated enemies of the Garou.


The Black Spiral Dancers abandoned their former ideals and embraced the Wyrm's madness. They spread across the world, spreading corruption and violence wherever they went. They also hunted down and killed any remaining White Howlers, as well as their kinfolk and allies. They became the ultimate traitors, the epitome of evil in the eyes of the Garou.


However, not all White Howlers were lost. Some of them managed to escape the Wyrm's influence, and went into hiding. They preserved their traditions and heritage, passing them down to their descendants. They also kept a low profile, avoiding contact with other Garou, who still distrusted and despised them. They hoped that one day, they would be able to restore their tribe's honor and redeem their fallen kin.


Contents of White Howlers Tribebook




White Howlers Tribebook is a supplement for Werewolf: The Apocalypse, a role-playing game set in a dark and dangerous world where werewolves fight to save the Earth from the Wyrm. The book was published in 2014 by Onyx Path Publishing, as part of the 20th anniversary edition of the game. The book is written by Bill Bridges, one of the original creators of Werewolf, and features art by John Bridges, a veteran illustrator of the game.


The book is divided into four chapters, each covering a different aspect of the White Howlers tribe. The first chapter, "The Barrow Born", provides an overview of the tribe's history, culture, and worldview. It also describes the tribe's relationship with other Garou, spirits, and supernatural beings, as well as their role in the War of Rage, a conflict that pitted werewolves against other shapeshifters. The second chapter, "The Last Howlers", details the current situation of the tribe, and how they cope with being hunted by the Black Spiral Dancers and shunned by other Garou. It also introduces some of the surviving White Howlers and their kinfolk, as well as their allies and enemies.


The third chapter, "The Howling", presents new rules and options for creating and playing White Howler characters. It includes new Gifts, Rites, Fetishes, Totems, Merits, Flaws, and Backgrounds that reflect the tribe's unique abilities and challenges. It also provides guidelines for running White Howler chronicles, or stories that focus on the tribe's themes and issues. The fourth chapter, "Stories from the Barrows", contains a collection of legends and tales that illustrate the tribe's history and culture. It also offers some plot hooks and ideas for incorporating White Howlers into existing chronicles.


Benefits of White Howlers Tribebook




White Howlers Tribebook is a valuable resource for Werewolf fans who want to learn more about one of the most mysterious and tragic tribes of Garou. The book offers a wealth of information and inspiration for both players and storytellers who want to explore the tribe's past and present. Here are some of the benefits of reading and using White Howlers Tribebook:



  • It enriches the Werewolf setting and lore by revealing the secrets and stories of a lost tribe that had a significant impact on the history and destiny of the Garou.



  • It offers new perspectives and challenges for players and storytellers who want to play as White Howlers or encounter them in their chronicles.



  • It inspires creativity and imagination by presenting a tribe that has a rich and diverse culture, as well as a unique connection to spirits and ancestors.



Conclusion




White Howler Tribebook is a must-have for Werewolf fans who want to discover one of the most fascinating and tragic tribes of Garou. The book provides a comprehensive and compelling overview of the tribe's history, culture, and situation, as well as new rules and options for creating and playing White Howler characters. The book also contains stories and legends that showcase the tribe's glory and downfall, as well as plot hooks and ideas for incorporating White Howlers into existing chronicles.


If you are interested in White Howler Tribebook, you can download it for free from Scribd.com , a website that allows you to read and share documents online. You can also purchase it from DriveThruRPG.com, a website that sells digital copies of role-playing games. Whether you download it for free or buy it online, you will not regret getting your hands on this amazing book.


White Howler Tribebook is more than just a supplement for Werewolf: The Apocalypse. It is a tribute to a tribe that fought bravely for their lands and their kin, but fell victim to a terrible fate. It is also a testament to their legacy I have already written the article with HTML formatting. Here is the rest of it: and revival, and a hope for their redemption. It is a book that will make you feel and think, and perhaps even howl.


FAQs




Here are some of the frequently asked questions about White Howler Tribebook:



  • What is the difference between White Howlers and Black Spiral Dancers?



The White Howlers were a tribe of Garou who lived in Britain and Ireland, and fought against the Roman Empire and the vampires. They were corrupted by the Wyrm and became the Black Spiral Dancers, a tribe of Garou who serve the Wyrm and spread corruption and violence across the world.


  • How can I play as a White Howler in Werewolf: The Apocalypse?



You can use the rules and options provided in White Howlers Tribebook to create and play a White Howler character. You can also use the rules for playing as a Ronin, a Garou who has no tribe or pack, and apply them to a White Howler. You can also play as a descendant of a White Howler who has inherited some of their traits and abilities.


  • Are there any White Howlers left in the modern world?



Yes, there are some White Howlers who managed to escape the Wyrm's corruption and went into hiding. They are very few and secretive, and they avoid contact with other Garou. They also face constant danger from the Black Spiral Dancers, who hunt them down and try to kill them.


  • What are some of the themes and issues that White Howlers face?



Some of the themes and issues that White Howlers face are: loyalty, honor, courage, betrayal, corruption, redemption, isolation, survival, ancestry, spirit communication, and cultural identity.


  • What are some of the sources of inspiration for White Howlers Tribebook?



Some of the sources of inspiration for White Howlers Tribebook are: Celtic mythology and folklore, British and Irish history and culture, Arthurian legends, Beowulf, Braveheart, The Wicker Man, The 13th Warrior, The Last Kingdom, Vikings, Outlander, and Game of Thrones.


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